Animatrix
Rigging a Hand

a Hand

This lesson introduces a Hand as part of Fundamentals. It runs about 12 minutes — plenty of time to absorb the idea and try it once.

You'll learn:

  • What a hand actually means in practice
  • How it connects to the previous lesson
  • A concrete example you can replicate in Animatrix
  • A common pitfall to avoid

After watching, jump to the Exercise tab on the right to try it. The Quiz tab confirms the idea stuck — pass it to unlock the next lesson and earn XP.

💡 Tip: the glossary highlights below explain any term you haven't seen before — click any pill to read its definition.

Step 6 of your journey through Rigging Fundamentals.

Lesson plan

  1. 01What Is a Rig?
    10 min
  2. 02Bone Hierarchies
    12 min
  3. 03Forward Kinematics (FK)
    12 min
  4. 04Inverse Kinematics (IK)
    14 min
  5. 05Weight Painting Basics
    14 min
  6. 06Rigging a Hand
    12 min
  7. 07Rigging a Face
    14 min
  8. 08Auto-Rig vs Manual Rig
    10 min
  9. 09Testing Your Rig
    12 min
  10. 10Rig Optimization
    10 min