Normal Maps and Bump Maps
This lesson introduces Normal Maps and Bump Maps as part of Materials and Texturing. It runs about 12 minutes — plenty of time to absorb the idea and try it once.
You'll learn:
- What normal maps and bump maps actually means in practice
- How it connects to the previous lesson
- A concrete example you can replicate in Animatrix
- A common pitfall to avoid
After watching, jump to the Exercise tab on the right to try it. The Quiz tab confirms the idea stuck — pass it to unlock the next lesson and earn XP.
💡 Tip: the glossary highlights below explain any term you haven't seen before — click any pill to read its definition.
Step 5 of your journey through Materials and Texturing.